February 28, 2017
Random Tips & Tricks

Cinema 4D General

How to create a Globe/3d world in Cinema 4D?

creating_world_in_cinema_4d_th

You can see rotating globes everywhere like tv promos, idents, intros etc. In this article, we are going to create a globe from Illustrator world map.

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Diamond text in seconds! Fxfx Real Diamond is available now!

fxfx real diamond

Fxfx Real Diamond is a Cinema 4d script that makes your texts in diamond shiny in seconds. You can make your texts georgeous easily now.

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Software errors, solutions, tips and tricks page

tips_tricks

Hi folks. In this page I am going to share the error that I solved, some tips and tricks about softwares. Probably you will find this page from google while searching a solution for an error that makes you crazy :)

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How to render Matte/Shadow map in 3d Studio Max, Maya and Cinema 4D?

shadow_matte_th

You are rendering your scene but you don't want to see background of it. You want to see only your object and its shadow so you need its matte/shadow pass. In this tutorial, I am going to show you how to render this matte/shadow pass in 3 most popular 3d software; 3d studio max, Maya and Cinema 4d.

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How to model wire mesh in Cinema 4D?

cinema4d_wireframe_model_th

To render an object as wireframe in Cinema 4D can be easy but if you want to model that object in wire or if you are modelling a something like microphone head, you got challange.

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How to convert 3d Studio Max scenes to Cinema 4D?

3d_studio_max_to_cinema_4d_fbx

You have an animated scene in 3d Studio max and you want to convert it Cinema 4D scene with as successful as possible. Of course, working logic of theese two softwares are too much diffrent to eachother but it is possible with some little missing.

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How to render Z-depth, object ID, Normal etc. at one rpf file in Cinema 4D?

cinema4d_rpf_hd

Sometimes we need to render diffrent passes in one time and it can be really painful to work with multi-passes. Rpf format can be really life-saver at theese times. It can store Z-Depth, Uv Coordinates, Normal, Coverage, Object ID, Color, Transparency inside one file.

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