Text to smoke morph effect in Maya

We published “how to morph a text into a dust effect” in one of our previous posts. In this post, we will see a diffrent way to create smoke from a text with using 2D Fluid Container.

Let’s start!

First of all, open Photoshop and create an image 500×500 px,

Fill its background to “Black” color and write a text on it with “White” color,

Save this image as a 24-bit TGA file.

Now, run Maya, select [Dynamics] in menu set and in the [Fluid Effects] menu, select option box of [Create 2D Container]

Set [X Resolution] to 500 and [Y Resolution] to 500,

[X Size] = 50 and [Y Size] = 50 [Z Size] = 0.250

and press [Apply and Close]

Now, you can see a fluid container in your scene.

Select this fluid container and

in the [Fluid Effects] menu select [Add/Edit Contents] > [Paint Fluids Tool]’s option box

It will be shown [Paint Attributes] in right panel

Expand the [Attribute Maps] section and expand [Import]

Press [Import] button and select your saved black & white text image

You should see your text in your fluid container now

Increase your timeline to 500

and play your animation,

Your text should turn into smoke (dont forget to look in [Smooth Shade All] shading mode to see the results better,

That’s all folks,

Keep in fxfxORG,

Caner ATAS

About Caneration

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