Probably, everyone who switched from 3d Studio Max to Maya have some difficulties about Maya's material editor. It is a bit more complicated than 3d max's and there are tons of great materials on internet for 3d studio max Vray. In this article, I will show, how to use (convert) 3d Studio Max Vray materials in Maya Vray.
Read More »Recent Posts
-
How to use “Motion blur” in Maya?
In 3d animations, moving objects looks much more affective if they have a little motion blur effect on them.
Read More » -
Auto increment file saver for Maya
-
How to morph a text to smoke or dust? [HD Video]
-
How to render Ambient Occlusion pass in Maya?
-
How to set up “Depth of Field” in Maya scene?
-
How to make flying bat colony in Cinema 4D? [HD Video]
In the midnight, a castle, full moon, bats.. Probably, we have seen this scene thousands of times...
Read More » -
Cinema 4D MoGraph and dynamic [HD Video]
-
How to create a Globe/3d world in Cinema 4D?
-
Software errors, solutions, tips and tricks page
-
Exclude objects in Mograph cloner
-
How to attach a mask point to a layer in After Effects?
Sometimes animating mask path can be really difficult if you are trying to animate it to follow an object. This tip may be used in motion graphic work to focus moving object (maybe tracked).
Read More » -
How to render Z-depth, object ID, Normal etc. at one rpf file in Cinema 4D?
-
How to animate a still image with Vanishing Point [HD Video]
-
Adobe Media Encoder 2020 not connecting to After Effects 2020 problem fix
-
Fixing the Photoshop CC 2019 Scaling and Undo Shortcut problem
-
Find 3d Studio Max materials in seconds with TeaCup
TeaCup allows 3DS Max to connect to an online database giving you the ability to upload and download materials and objects directly from/to your scene very easily.
Read More » -
Convert diffrent render engine materials
-
Life & time saver tools of Blur Studio; BlurBeta Tools!
-
Ready-to-use book animation
-
3D Max Random Selector script
-
Metallic Car Paint shader for Maya
A very nice realistic car paint shader, it uses layered shader and it mapped reflection and sampler information.
Read More » -
Top 5 useful human body rigs in Maya
-
How to create a city by buildings in Maya?
-
How to make 3d abstract background and 5 free Fxfx 3d abstract backgrounds with project files!
-
How to explode and destroy a wall effect in maya?
-
Software errors, solutions, tips and tricks page
Hi folks. In this page I am going to share the error that I solved, some tips and tricks about softwares. Probably you will find this page from google while searching a solution for an error that makes you crazy :)
Read More » -
How to render Matte/Shadow map in 3d Studio Max, Maya and Cinema 4D?
-
How to convert 3d Studio Max scenes to Cinema 4D?
-
How to batch render in 3d Studio Max or Maya?
-
How to convert 3d Studio Max V-ray materials to Maya V-ray materials?
-
Adobe Media Encoder 2020 not connecting to After Effects 2020 problem fix
Hi everybody, I faced a very annoying problem that you …
Read More » -
Fixing the Photoshop CC 2019 Scaling and Undo Shortcut problem
-
How to batch render in After Effects?
-
Free 4K Studio Backgrounds!
-
Software errors, solutions, tips and tricks page
-
Exclude objects in Mograph cloner
How to exclude objects in mograph Maxon Cinema 4D
Read More » -
How to create a Globe/3d world in Cinema 4D?
-
Diamond text in seconds! Fxfx Real Diamond is available now!
-
Software errors, solutions, tips and tricks page
-
How to render Matte/Shadow map in 3d Studio Max, Maya and Cinema 4D?
-
Software errors, solutions, tips and tricks page
Hi folks. In this page I am going to share the error that I solved, some tips and tricks about softwares. Probably you will find this page from google while searching a solution for an error that makes you crazy :)
Read More » -
How to render Matte/Shadow map in 3d Studio Max, Maya and Cinema 4D?
-
Top 5 useful human body rigs in Maya
-
FXFX Maya Real Studio 2 is available now!
-
How to batch render in 3d Studio Max or Maya?
FXFX Academy – Motion Graphics Tips & Tricks Motion Graphics Tutorial Source





























