May 30, 2016
Random Tips & Tricks
creating_world_in_cinema_4d_th

How to create a Globe/3d world in Cinema 4D?

You can see rotating globes everywhere like tv promos, idents, intros etc. In this article, we are going to create a globe from Illustrator world map.

 

Let’s start;

Import World_map.ai by selecting [File] > [Merge]

You can download example world_map.ai from this link;

http://www.fxfx.net/downloads/world_map.rar

Select all paths and Right Click > Connect Objects + Delete

It will connect all paths and will convert it to one piece of path. Delete group null

Apply [Exture NURBS] and drag path under your Extrude Nurbs modifier

Make its extrude 5

Set its Caps settings like below;

Set Fillet Caps, Check Constrain, Make it Regular Grid to 5

Apply Wrap Modifier

Drag Wrap under Extude NURBS

Change its Wrap style; Spherical

It will make your world spherical but it looks a bit weird.

You can change modifier’s position to change its modifying place.

Change Wrap object properties like below;

 

Now Create a sphere and align it inside your world map

 

Now you can use it in your projects.

Bye the way, you can use same process for a plane by applying world map texture.

 

That’s all folks,

Stay in Fxfx,

 

Caner

 

About Caneration

4 comments

  1. You are in point of fact a excellent webmaster. The website loading pace is amazing. It sort of feels that you are doing any unique trick. In addition, The contents are masterpiece. you’ve done a magnificent process on this matter!

  2. Hey,
    I followed your tutorial and used the exact same settings, but my map gets squeezed to the top of the globe.

    image: http://i.imgur.com/YUBsC1G.jpg

    What am I doing wrong?

  3. Thank you very much! This was very helpful

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